360iDev

I’m excited to be attending and speaking at 360iDev 2022 in Denver, Colorado at the end of this month. 360iDev was one of my first iOS conferences and is also one of my perennial favorites. The Wilker’s are really good people, and I’m excited to get to attend after a long hiatus.

On Sunday morning 28 August I will lead a half-day tutorial on engineering design systems and on Monday 29 August just after lunch, I present a conference talk on typography. (Yes, I’m obsessed with design systems and with typography in particular. My goal is to enable teams to build UI’s quickly and accurately with as many accessibility features as possible.)

Engineering Design Systems

Format: half-day tutorial

Many companies are coming to realize the many benefits that design systems bring. A good design system (and its accompanying set of engineered components) can improve design quality and consistency and provide significant reduction in production times for both design and development teams. But how do you engineer the components depicted in the design system? In this talk we will learn how to consume design files and then engineer our own mini design system beginning with the foundations of color, spacing, and typography. We will use our foundations to create a few simple elements, and then we will assemble those into a card component, form fields, and finally a form. Along the way we will consider accessibility through the lens of dark mode, increased color contrast, landscape support, Dynamic Type, and bold text support.

Engineering Beautiful and Accessible Text

Format: conference talk

An integral part of design systems and style guides is typography. Typography declares how text will appear in your product by specifying the font family, size, weight, line height, etc. While much of our focus on design goes towards colors, icons, and images, text is the primary way users interact with the majority of apps. Learn how to implement typography in your apps in a way that is accurate to the source designs, fully accessible, and that makes assembling pixel perfect implementations of the source designs a breeze.

Tickets are still available.

I’m also hoping to host a D&D one-shot during the hackathon/game night during the conference. So come geek out about design systems and typography, and then roll some dice with me.